Green travel is a crucial area for controlling carbon emissions and reducing environmental impact. How do different modes of transportation affect the ecological environment? How can we perceive the 'invisible' carbon?
As a supporting organization, Carbonstop collaborated with Xiaopeng Charity to launch the first educational board game themed around "urban travel methods" — "Low-Carbon Traveler." More than 200 employees and car owner volunteers from Xiaopeng Motors, along with professional institutions in the automotive, dual-carbon, and environmental protection fields, jointly developed related courses. The aim is to support families, schools, and social organizations in conducting educational activities, enhancing young people's awareness of climate issues, thereby encouraging them to adopt greener lifestyles such as low-carbon travel and become disseminators of sustainable values.
The game is set in the future city of X-City, encouraging players to plan their travel reasonably and transform X-City into a model of a human green homeland. In X-City, you can use various means of transportation to tour the entire city, complete interesting 'check-in' tasks, and earn points. Due to the impending critical threshold of climate change, the city is strictly implementing low-carbon travel policies, and the amount of carbon emissions generated by each trip will be recorded and affect your score.

As the official supporting institution for this board game, Carbonstop utilized its professional capabilities in carbon footprint calculation and data analysis to provide detailed carbon emission data for the eight different modes of transportation involved in the game (including but not limited to electric vehicles, traditional gasoline cars, public transportation, cycling, etc.).
This data ensures the scientific accuracy of the game content, allowing players to intuitively feel the impact of different travel methods on the environment while enjoying the fun of the game, thus inspiring them to adopt more low-carbon and environmentally friendly travel methods.

As a board game product featuring light strategy, fun education, and strong interaction, "Low-Carbon Traveler" cleverly integrates knowledge about traffic planning, travel tools, energy transition, and their impacts on climate change into the game, helping educators spread seemingly profound knowledge about carbon neutrality, new energy vehicles, and sustainable development in simpler, livelier, and more effective ways.
To achieve this, Xiaopeng Charity has also developed auxiliary products such as courses and educational manuals in conjunction with the board game. Since the product's initial release in March, Xiaopeng Charity has conducted multiple rounds of evaluations through online unboxing reviews and offline educational workshops for some cooperative schools, car owners, and employee groups, attracting more than 200 Xiaopeng friends to participate.

Starting today, Xiaopeng Charity and the Beijing Automotive Museum have jointly initiated the "Low-Carbon Traveler" Navigation Program, opening up applications for the board game, courses, and educational manuals. They are collaborating with teachers, non-profit organizations, and volunteer groups who are concerned about sustainable development and green intelligent travel to conduct rich and interesting environmental science education public welfare activities for children, teenagers, and family units.
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